I am a Ph.D. student in electrical and computer engineering at the University of New Brunswick. As part of the Institute of Biomedical Engineering, the Human-Computer Interaction (HCI) Lab, and the Spatial Computing Training and Research (SPECTRAL) Lab, my research interests include human-computer interaction, ubiquitous computing, mixed reality, machine learning, and myoelectric control.
Focusing on EMG-based control for ubiquitous hands-free input.
Cumulative GPA: 4.3 / 4.3
Cumulative GPA: 4.2 / 4.3
Publication: “Percussion Hero: A Chest Physical Therapy Game for People with Cystic Fibrosis and their Caregivers
Awarded to the top Software Engineering capstone design project for the engineering department at UNB.
Human-Machine Interaction Using Discrete Myoelectric Control: Contrastive Learning Reduces False Activations During Activities of Daily Living
Discrete Gesture Recognition Using Multi-Modal PPG, IMU, and Single-Channel EMG Recorded at the Wrist
Comparing online wrist and forearm EMG-based control using a rhythm game-inspired evaluation environment
Big Data in Myoelectric Control: Large Multi-User Models Enable Robust Zero-Shot EMG-based Discrete Gesture Recognition
Understanding the influence of confounding factors in myoelectric control for discrete gesture recognition
Context-informed incremental learning improves both the performance and resilience of myoelectric control
Leveraging Task-Specific Context to Improve Unsupervised Adaptation for Myoelectric Control
LibEMG: An Open Source Library to Facilitate the Exploration of Myoelectric Control
A Framework and Call to Action for the Future Development of EMG-Based Input in HCI
Percussion Hero: A Chest Physical Therapy Game for People with Cystic Fibrosis and their Caregivers